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 Some of my maps.

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3 posters
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Ruffles
New Roleplayer
New Roleplayer
Ruffles


Posts : 50
Karma : 67
Join date : 2010-09-26
Age : 33

Some of my maps. Empty
PostSubject: Some of my maps.   Some of my maps. I_icon_minitimeWed Oct 20, 2010 6:44 pm

Thought I might post some of my maps.
So here they are.

PAWN code
Code:
CreateVehicle(416,1182.86401367,-1332.12707520,13.88113308,180.00000000,3,1,1800); //Ambulance
CreateVehicle(416,1182.69250488,-1314.97302246,13.87122345,1.00000000,3,1,1800); //Ambulance
CreateVehicle(407,1147.67016602,-1359.54040527,14.04685307,180.00000000,3,3,1800); //Firetruck
CreateVehicle(407,1147.81359863,-1348.65222168,14.01748562,180.00000000,3,1,1800); //Firetruck
CreateVehicle(416,1140.77746582,-1361.59277344,14.02362442,180.00000000,1,3,1800); //Ambulance
CreateVehicle(416,1140.94055176,-1351.24658203,14.01368713,180.00000000,1,3,1800); //Ambulance
CreateVehicle(416,1146.87414551,-1304.09265137,13.96709824,0.00000000,1,3,1800); //Ambulance
CreateVehicle(544,1134.70056152,-1307.78857422,13.95492458,0.00000000,3,3,1800); //Firetruck LA
CreateVehicle(416,1146.91748047,-1312.74121094,13.98015976,0.00000000,1,3,1800); //Ambulance
CreateVehicle(563,1127.40112305,-1356.90771484,26.30485344,0.00000000,3,1,1800); //Raindance
CreateVehicle(417,1103.58007812,-1357.81079102,24.41910362,0.00000000,3,1,1800); //Leviathan
CreateVehicle(407,1099.83483887,-1330.26281738,13.50556660,1.00000000,3,1,1800); //Firetruck
CreateVehicle(428,1112.86950684,-1329.49523926,13.44949341,0.00000000,1,3,1800); //Securicar
CreateVehicle(407,1095.67761230,-1330.29858398,13.50257778,0.00000000,3,1,1800); //Firetruck
CreateVehicle(428,1109.07922363,-1329.48718262,13.45800781,0.00000000,1,3,1800); //Securicar
CreateVehicle(530,1146.47766113,-1350.51660156,25.09051895,180.00000000,1,1,1800); //Forklift
CreateVehicle(530,1144.08642578,-1350.31433105,25.09051895,180.00000000,1,1,1800); //Forklift
CreateVehicle(490,1135.22167969,-1329.43579102,13.91360188,0.00000000,1,3,1800); //FBI Rancher
CreateVehicle(490,1131.26708984,-1329.40991211,13.94183445,0.00000000,1,3,1800); //FBI Rancher
CreateVehicle(525,1126.16625977,-1328.80761719,13.24715996,0.00000000,3,1,1800); //Tow Truck
CreateVehicle(525,1121.86462402,-1328.92407227,13.24526978,0.00000000,3,1,1800); //Tow Truck
CreateVehicle(497,1115.75402832,-1357.24841309,25.68410301,0.00000000,3,1,1800); //Police Maverick
AddStaticVehicleEx(596,1092.66442871,-1314.20336914,13.50832653,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1096.61254883,-1314.18151855,13.50808144,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1100.62451172,-1314.18750000,13.50814819,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1104.64880371,-1314.18090820,13.50807381,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1191.59106445,-1332.01757812,13.21843719,0.00000000,1,3,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1191.95239258,-1323.86157227,13.78356361,0.00000000,3,1,15); //Police Ranger
AddStaticVehicleEx(596,1191.78308105,-1315.00732422,13.21843719,0.00000000,1,3,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1141.74536133,-1322.16381836,13.96079254,0.00000000,1,3,15); //Police Ranger
AddStaticVehicleEx(599,1141.50854492,-1330.45922852,14.02724743,0.00000000,1,3,15); //Police Ranger
AddStaticVehicleEx(599,1141.53161621,-1338.49548340,14.02685928,0.00000000,1,3,15); //Police Ranger
CreateObject(970,1185.69396973,-1332.91162109,13.11278057,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(1)
CreateObject(970,1185.67907715,-1314.13500977,13.10819530,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(2)
CreateObject(970,1185.69982910,-1318.24487305,13.10919857,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(3)
CreateObject(970,1185.70556641,-1328.81250000,13.11177921,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(4)
CreateObject(970,1185.71716309,-1324.68688965,13.11077213,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(5)
CreateObject(970,1185.71569824,-1320.57482910,13.10976791,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(6)
CreateObject(3515,1183.05358887,-1323.75451660,11.94566059,0.00000000,0.00000000,0.00000000); //object(vgsfountain)(1)
CreateObject(1676,1144.28015137,-1325.51843262,14.17628765,0.00000000,0.00000000,90.00000000); //object(washgaspump)(1)
CreateObject(1676,1144.25878906,-1320.13598633,14.16479397,0.00000000,0.00000000,90.00000000); //object(washgaspump)(2)
CreateObject(1676,1144.40808105,-1330.83459473,14.17413139,0.00000000,0.00000000,90.00000000); //object(washgaspump)(3)
CreateObject(1676,1144.48034668,-1335.77709961,14.17291355,0.00000000,0.00000000,90.00000000); //object(washgaspump)(4)
CreateObject(1676,1144.39025879,-1341.26757812,14.17443180,0.00000000,0.00000000,90.00000000); //object(washgaspump)(5)
CreateObject(982,1143.92370605,-1330.64001465,13.28498173,0.00000000,0.00000000,0.00000000); //object(fenceshit)(1)
CreateObject(983,1147.11193848,-1343.43090820,13.30836105,0.00000000,0.00000000,90.00000000); //object(fenceshit3)(1)
CreateObject(983,1147.11047363,-1317.78833008,13.31787777,0.00000000,0.00000000,90.00000000); //object(fenceshit3)(2)
CreateObject(8406,1139.21520996,-1293.52587891,18.08592606,0.00000000,0.00000000,0.00000000); //object(carparksign01_lvs)(1)
CreateObject(3749,1141.45690918,-1297.38549805,18.46847534,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax)(1)
CreateObject(974,1085.79663086,-1362.46630859,13.95841599,0.00000000,0.00000000,0.00000000); //object(tall_fence)(3)
CreateObject(5130,1137.24670410,-1340.03649902,15.79356766,0.00000000,0.00000000,315.00000000); //object(imcompstrs02)(1)
CreateObject(12950,1128.19311523,-1342.92761230,21.06308365,0.00000000,0.00000000,180.00000000); //object(cos_sbanksteps03)(1)
CreateObject(1215,1129.16491699,-1348.50781250,24.98342705,0.00000000,0.00000000,0.00000000); //object(bollardlight)(2)
CreateObject(1215,1127.18334961,-1348.41101074,24.98342705,0.00000000,0.00000000,0.00000000); //object(bollardlight)(3)
CreateObject(1233,1185.83935547,-1335.08081055,14.12150860,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(1)
CreateObject(1233,1185.83935547,-1342.09838867,14.12999249,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(2)
CreateObject(1233,1185.83605957,-1311.99084473,14.12364483,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(3)
CreateObject(1233,1185.83605957,-1305.34228516,14.11440563,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(4)
CreateObject(1229,1190.22924805,-1329.50549316,14.12792015,0.00000000,0.00000000,0.00000000); //object(bussign1)(1)
CreateObject(3571,1100.45581055,-1343.63256836,20.52973366,0.00000000,0.00000000,338.00000000); //object(lasdkrt3)(1)
CreateObject(3571,1111.91979980,-1345.33593750,20.52973366,0.00000000,0.00000000,352.00000000); //object(lasdkrt3)(2)
CreateObject(3571,1114.04138184,-1338.73730469,20.52973366,0.00000000,0.00000000,346.00000000); //object(lasdkrt3)(3)
CreateObject(3571,1104.24658203,-1339.18725586,20.52973366,0.00000000,0.00000000,34.00000000); //object(lasdkrt3)(4)
CreateObject(3570,1109.02075195,-1341.82031250,20.52973366,0.00000000,0.00000000,12.00000000); //object(lasdkrt2)(1)
CreateObject(3570,1122.33496094,-1338.69335938,20.52973366,0.00000000,0.00000000,334.00000000); //object(lasdkrt2)(2)
CreateObject(3572,1122.07519531,-1344.33410645,20.52973366,0.00000000,0.00000000,348.00000000); //object(lasdkrt4)(1)
CreateObject(10829,1152.04187012,-1290.85266113,12.46824741,0.00000000,0.00000000,270.00000000); //object(gatehouse1_sfse)(1)
CreateObject(1374,1128.40283203,-1322.55725098,13.14795876,0.00000000,0.00000000,90.00000000); //object(traincross2)(2)
CreateObject(1374,1119.44885254,-1322.55725098,13.12884617,0.00000000,0.00000000,270.00000000); //object(traincross2)(3)
CreateObject(1374,1115.43615723,-1322.55725098,13.29574585,0.00000000,0.00000000,90.00000000); //object(traincross2)(4)
CreateObject(1374,1106.38208008,-1322.55725098,13.11789131,0.00000000,0.00000000,270.00000000); //object(traincross2)(5)
CreateObject(1374,1102.38281250,-1322.55725098,13.17004967,0.00000000,0.00000000,90.00000000); //object(traincross2)(6)
CreateObject(1374,1093.31164551,-1322.55725098,13.37246513,0.00000000,0.00000000,270.00000000); //object(traincross2)(7)
CreateObject(934,1155.95751953,-1352.59472656,27.00401878,0.00000000,0.00000000,0.00000000); //object(generator_big)(1)
CreateObject(934,1157.70422363,-1352.43640137,27.00603294,0.00000000,0.00000000,0.00000000); //object(generator_big)(2)
CreateObject(1690,1170.54931641,-1358.04931641,26.36530685,0.00000000,0.00000000,0.00000000); //object(gen_roofbit4)(1)
CreateObject(3258,1157.82617188,-1375.88867188,0.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1)(1)
CreateObject(3258,1157.56640625,-1379.12011719,0.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1)(2)
CreateObject(942,1162.25207520,-1374.68151855,28.06271744,0.00000000,0.00000000,53.00000000); //object(cj_df_unit_2)(1)
CreateObject(2960,1167.73046875,-1350.36706543,26.06917381,0.00000000,0.00000000,328.00000000); //object(kmb_beam)(1)
CreateObject(2960,1166.55053711,-1353.06872559,26.08094406,0.00000000,0.00000000,272.00000000); //object(kmb_beam)(2)
CreateObject(2960,1163.42846680,-1350.58264160,26.09019089,0.00000000,0.00000000,14.00000000); //object(kmb_beam)(3)
CreateObject(2960,1163.30371094,-1352.20898438,26.08255386,0.00000000,0.00000000,0.00000000); //object(kmb_beam)(4)
CreateObject(923,1157.59936523,-1366.04687500,26.51689911,0.00000000,0.00000000,282.00000000); //object(packing_carates2)(1)
CreateObject(923,1164.13012695,-1379.93420410,26.48589897,0.00000000,0.00000000,298.00000000); //object(packing_carates2)(2)
CreateObject(3066,1169.06408691,-1378.67724609,26.67691422,0.00000000,0.00000000,26.00000000); //object(ammotrn_obj)(1)
CreateObject(2975,1160.16918945,-1368.52905273,25.63541794,0.00000000,0.00000000,0.00000000); //object(k_cargo3)(1)
CreateObject(1271,1164.67382812,-1368.24304199,26.00076485,0.00000000,0.00000000,0.00000000); //object(gunbox)(1)
CreateObject(1685,1160.94042969,-1358.05468750,26.40405655,0.00000000,0.00000000,0.00000000); //object(blockpallet)(1)
CreateObject(1431,1153.17016602,-1364.96069336,26.16393471,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile)(1)
CreateObject(3571,1167.19982910,-1345.95446777,26.98639870,0.00000000,0.00000000,354.00000000); //object(lasdkrt3)(5)
CreateObject(3570,1156.04992676,-1346.71105957,27.05104637,0.00000000,0.00000000,16.00000000); //object(lasdkrt2)(3)
CreateObject(3570,1168.76623535,-1368.27722168,27.01157188,0.00000000,0.00000000,286.00000000); //object(lasdkrt2)(4)
CreateObject(3572,1166.50695801,-1359.64538574,27.01343155,0.00000000,0.00000000,70.00000000); //object(lasdkrt4)(2)
CreateObject(982,1172.66931152,-1355.14831543,26.36861038,0.00000000,0.00000000,0.00000000); //object(fenceshit)(2)
CreateObject(984,1172.66931152,-1374.35656738,26.28409195,0.00000000,0.00000000,0.00000000); //object(fenceshit2)(1)
CreateObject(983,1172.66931152,-1381.53430176,26.29417038,0.00000000,0.00000000,0.00000000); //object(fenceshit3)(4)
CreateObject(984,1166.26367188,-1384.70227051,26.22636795,0.00000000,0.00000000,90.00000000); //object(fenceshit2)(2)
CreateObject(984,1156.63452148,-1384.69213867,26.23183441,0.00000000,0.00000000,90.00000000); //object(fenceshit2)(3)
CreateObject(982,1150.36523438,-1371.96594238,26.28942490,0.00000000,0.00000000,0.00000000); //object(fenceshit)(5)
CreateObject(982,1150.34729004,-1342.77319336,26.40084457,0.00000000,0.00000000,0.00000000); //object(fenceshit)(6)
CreateObject(5013,1132.49218750,-1358.43847656,24.18782425,0.00000000,0.00000000,90.00000000); //object(laroakt1_30_las)(1)
CreateObject(14394,1149.37536621,-1357.42932129,24.80970192,0.00000000,0.00000000,0.00000000); //object(dr_gsnew10)(1)
CreateObject(3036,1150.46203613,-1359.58728027,25.09945679,0.00000000,0.00000000,90.00000000); //object(ct_gatexr)(1)
CreateObject(975,1136.39233398,-1353.82556152,25.03125763,0.00000000,0.00000000,90.00000000); //object(columbiangate)(2)
CreateObject(975,1136.37060547,-1362.64648438,25.03125763,0.00000000,0.00000000,270.00000000); //object(columbiangate)(3)
CreateObject(982,1149.32446289,-1348.71081543,24.98233795,0.00000000,0.00000000,90.00000000); //object(fenceshit)(7)
CreateObject(982,1149.32446289,-1368.22802734,24.98233795,0.00000000,0.00000000,90.00000000); //object(fenceshit)(8)
CreateObject(2930,1136.51025391,-1366.54699707,26.69356346,0.00000000,0.00000000,0.00000000); //object(chinatgate)(1)
CreateObject(2930,1136.56970215,-1348.72412109,26.69356346,0.00000000,0.00000000,0.00000000); //object(chinatgate)(3)
CreateObject(3570,1146.24291992,-1364.04284668,25.64672279,0.00000000,0.00000000,316.00000000); //object(lasdkrt2)(6)
CreateObject(3565,1140.75988770,-1366.13745117,25.64672279,0.00000000,0.00000000,8.00000000); //object(lasdkrt1_la01)(1)
CreateObject(3572,1157.59045410,-1361.00512695,26.98585320,0.00000000,0.00000000,131.99938965); //object(lasdkrt4)(4)
CreateObject(3572,1153.77783203,-1370.51794434,26.95578194,0.00000000,0.00000000,258.00000000); //object(lasdkrt4)(5)
CreateObject(1215,1148.34155273,-1353.30834961,24.75214767,0.00000000,0.00000000,0.00000000); //object(bollardlight)(12)
CreateObject(1215,1148.44177246,-1361.62145996,24.59585953,0.00000000,0.00000000,0.00000000); //object(bollardlight)(13)
CreateObject(1215,1131.04882812,-1341.68334961,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(14)
CreateObject(1215,1130.98937988,-1338.35241699,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(15)
CreateObject(1215,1129.03894043,-1341.72094727,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(16)
CreateObject(1215,1127.36999512,-1341.73156738,19.74611664,0.00000000,0.00000000,0.00000000); //object(bollardlight)(17)
CreateObject(1215,1138.77954102,-1333.79577637,13.25242805,0.00000000,0.00000000,0.00000000); //object(bollardlight)(18)
CreateObject(1215,1136.36584473,-1333.88989258,13.26663399,0.00000000,0.00000000,0.00000000); //object(bollardlight)(19)
CreateObject(1215,1138.78173828,-1346.37231445,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(20)
CreateObject(1215,1136.47521973,-1346.36633301,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(21)
CreateObject(1215,1149.93566895,-1343.65368652,13.26516342,0.00000000,0.00000000,0.00000000); //object(bollardlight)(22)
CreateObject(1215,1143.81518555,-1343.61889648,13.18408012,0.00000000,0.00000000,0.00000000); //object(bollardlight)(23)
CreateObject(1215,1143.88000488,-1330.78344727,13.16648674,0.00000000,0.00000000,0.00000000); //object(bollardlight)(24)
CreateObject(1215,1143.80139160,-1338.41979980,13.16781044,0.00000000,0.00000000,0.00000000); //object(bollardlight)(25)
CreateObject(1215,1143.94836426,-1317.76159668,13.14184189,0.00000000,0.00000000,0.00000000); //object(bollardlight)(26)
CreateObject(1215,1143.97460938,-1324.29211426,13.16489220,0.00000000,0.00000000,0.00000000); //object(bollardlight)(27)
CreateObject(1215,1128.60607910,-1322.37866211,13.34448433,0.00000000,0.00000000,0.00000000); //object(bollardlight)(28)
CreateObject(1215,1119.38488770,-1322.49377441,13.34577751,0.00000000,0.00000000,0.00000000); //object(bollardlight)(29)
CreateObject(1215,1115.42932129,-1322.49511719,13.34579277,0.00000000,0.00000000,0.00000000); //object(bollardlight)(30)
CreateObject(1215,1106.37573242,-1322.52673340,13.34614849,0.00000000,0.00000000,0.00000000); //object(bollardlight)(32)
CreateObject(1215,1102.26782227,-1322.52136230,13.34608841,0.00000000,0.00000000,0.00000000); //object(bollardlight)(33)
CreateObject(1215,1093.22094727,-1322.44177246,13.34519386,0.00000000,0.00000000,0.00000000); //object(bollardlight)(35)
CreateObject(1215,1147.22644043,-1288.53710938,13.24543285,0.00000000,0.00000000,0.00000000); //object(bollardlight)(36)
CreateObject(1215,1132.77429199,-1291.03637695,13.11286926,0.00000000,0.00000000,0.00000000); //object(bollardlight)(37)
CreateObject(1215,1147.22644043,-1295.20751953,13.28515530,0.00000000,0.00000000,0.00000000); //object(bollardlight)(38)
CreateObject(1215,1135.63610840,-1295.26354980,13.12422466,0.00000000,0.00000000,0.00000000); //object(bollardlight)(39)
CreateObject(1215,1135.57580566,-1299.48376465,13.18556118,0.00000000,0.00000000,0.00000000); //object(bollardlight)(40)
CreateObject(1215,1147.30993652,-1299.53552246,13.22888374,0.00000000,0.00000000,0.00000000); //object(bollardlight)(41)
CreateObject(1215,1139.00000000,-1368.25878906,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(42)
CreateObject(1215,1149.96655273,-1368.24133301,13.29312134,0.00000000,0.00000000,0.00000000); //object(bollardlight)(43)
CreateObject(3666,1098.44787598,-1364.25415039,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(1)
CreateObject(3666,1098.52221680,-1352.68237305,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(2)
CreateObject(3666,1109.79138184,-1363.92468262,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(3)
CreateObject(3666,1110.26159668,-1352.60852051,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(4)
CreateObject(3666,1121.77746582,-1363.07421875,25.01169968,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(5)
CreateObject(3666,1121.85839844,-1352.72485352,25.00440216,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(6)
CreateObject(3666,1132.43688965,-1363.23815918,25.02895927,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(7)
CreateObject(3666,1133.06420898,-1352.52648926,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(8)
CreateObject(3934,1104.25585938,-1358.22460938,24.23608398,0.00000000,0.00000000,0.00000000); //object(helipad01)(2)
CreateObject(3749,1143.77343750,-1365.98852539,18.59681320,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax)(2)

Some pictures:

Some of my maps. Gtasa2010102020390413

Some of my maps. Gtasa2010102020385638

Some of my maps. Gtasa2010102020384316


Last edited by Ruffles on Fri Nov 05, 2010 3:03 pm; edited 1 time in total
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Matt Vincent
Co-Owner
Co-Owner
Matt Vincent


Posts : 51
Karma : 79
Join date : 2010-09-22
Age : 33
Location : Georgia, United States

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Oct 20, 2010 7:00 pm

Good news, next server update, your map and vehicles are going to me added the server next restart.
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https://al-rp.darkbb.com
Ruffles
New Roleplayer
New Roleplayer
Ruffles


Posts : 50
Karma : 67
Join date : 2010-09-26
Age : 33

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Oct 20, 2010 7:02 pm

Oh yay Very Happy
Make sure to add some commands for the gates though. silent
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Matt Vincent
Co-Owner
Co-Owner
Matt Vincent


Posts : 51
Karma : 79
Join date : 2010-09-22
Age : 33
Location : Georgia, United States

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Oct 20, 2010 7:04 pm

Uh, dude, I'm not good at making automatic gates. Can you give me commands for it?
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Ruffles
New Roleplayer
New Roleplayer
Ruffles


Posts : 50
Karma : 67
Join date : 2010-09-26
Age : 33

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Oct 20, 2010 7:11 pm

Lookie Here Smile
^^^ Link ^^^
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Ruffles
New Roleplayer
New Roleplayer
Ruffles


Posts : 50
Karma : 67
Join date : 2010-09-26
Age : 33

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeFri Oct 29, 2010 6:10 pm

Due to some respawning issues, I have re-converted the co-ordinates so it actually doesn't get stuck on stuff.

Code:

CreateVehicle(416,1182.86401367,-1332.12707520,13.88113308,180.00000000,3,1,1800); //Ambulance
CreateVehicle(416,1182.69250488,-1314.97302246,13.87122345,1.00000000,3,1,1800); //Ambulance
CreateVehicle(407,1147.67016602,-1359.54040527,14.04685307,180.00000000,3,3,1800); //Firetruck
CreateVehicle(407,1147.81359863,-1348.65222168,14.01748562,180.00000000,3,1,1800); //Firetruck
CreateVehicle(416,1140.77746582,-1361.59277344,14.02362442,180.00000000,1,3,1800); //Ambulance
CreateVehicle(416,1140.94055176,-1351.24658203,14.01368713,180.00000000,1,3,1800); //Ambulance
CreateVehicle(416,1146.87414551,-1304.09265137,13.96709824,0.00000000,1,3,1800); //Ambulance
CreateVehicle(544,1134.70056152,-1307.78857422,13.95492458,0.00000000,3,3,1800); //Firetruck LA
CreateVehicle(416,1146.91748047,-1312.74121094,13.98015976,0.00000000,1,3,1800); //Ambulance
CreateVehicle(563,1127.40112305,-1356.90771484,26.30485344,0.00000000,3,1,1800); //Raindance
CreateVehicle(417,1103.58007812,-1357.81079102,24.41910362,0.00000000,3,1,1800); //Leviathan
CreateVehicle(407,1099.83483887,-1330.26281738,13.50556660,1.00000000,3,1,1800); //Firetruck
CreateVehicle(428,1112.86950684,-1329.49523926,13.44949341,0.00000000,1,3,1800); //Securicar
CreateVehicle(407,1095.67761230,-1330.29858398,13.50257778,0.00000000,3,1,1800); //Firetruck
CreateVehicle(428,1109.07922363,-1329.48718262,13.45800781,0.00000000,1,3,1800); //Securicar
CreateVehicle(530,1146.47766113,-1350.51660156,25.09051895,180.00000000,1,1,1800); //Forklift
CreateVehicle(530,1144.08642578,-1350.31433105,25.09051895,180.00000000,1,1,1800); //Forklift
CreateVehicle(490,1135.22167969,-1329.43579102,13.91360188,0.00000000,1,3,1800); //FBI Rancher
CreateVehicle(490,1131.26708984,-1329.40991211,13.94183445,0.00000000,1,3,1800); //FBI Rancher
CreateVehicle(525,1126.16625977,-1328.80761719,13.24715996,0.00000000,3,1,1800); //Tow Truck
CreateVehicle(525,1121.86462402,-1328.92407227,13.24526978,0.00000000,3,1,1800); //Tow Truck
CreateVehicle(497,1115.75402832,-1357.24841309,25.68410301,0.00000000,3,1,1800); //Police Maverick
AddStaticVehicleEx(596,1092.66442871,-1314.20336914,13.50832653,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1096.61254883,-1314.18151855,13.50808144,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1100.62451172,-1314.18750000,13.50814819,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1104.64880371,-1314.18090820,13.50807381,180.00000000,3,1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1191.59106445,-1332.01757812,13.21843719,0.00000000,1,3,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1191.95239258,-1323.86157227,13.78356361,0.00000000,3,1,15); //Police Ranger
AddStaticVehicleEx(596,1191.78308105,-1315.00732422,13.21843719,0.00000000,1,3,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1141.74536133,-1322.16381836,13.96079254,0.00000000,1,3,15); //Police Ranger
AddStaticVehicleEx(599,1141.50854492,-1330.45922852,14.02724743,0.00000000,1,3,15); //Police Ranger
AddStaticVehicleEx(599,1141.53161621,-1338.49548340,14.02685928,0.00000000,1,3,15); //Police Ranger
CreateObject(970,1185.69396973,-1332.91162109,13.11278057,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(1)
CreateObject(970,1185.67907715,-1314.13500977,13.10819530,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(2)
CreateObject(970,1185.69982910,-1318.24487305,13.10919857,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(3)
CreateObject(970,1185.70556641,-1328.81250000,13.11177921,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(4)
CreateObject(970,1185.71716309,-1324.68688965,13.11077213,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(5)
CreateObject(970,1185.71569824,-1320.57482910,13.10976791,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(6)
CreateObject(3515,1183.05358887,-1323.75451660,11.94566059,0.00000000,0.00000000,0.00000000); //object(vgsfountain)(1)
CreateObject(1676,1144.28015137,-1325.51843262,14.17628765,0.00000000,0.00000000,90.00000000); //object(washgaspump)(1)
CreateObject(1676,1144.25878906,-1320.13598633,14.16479397,0.00000000,0.00000000,90.00000000); //object(washgaspump)(2)
CreateObject(1676,1144.40808105,-1330.83459473,14.17413139,0.00000000,0.00000000,90.00000000); //object(washgaspump)(3)
CreateObject(1676,1144.48034668,-1335.77709961,14.17291355,0.00000000,0.00000000,90.00000000); //object(washgaspump)(4)
CreateObject(1676,1144.39025879,-1341.26757812,14.17443180,0.00000000,0.00000000,90.00000000); //object(washgaspump)(5)
CreateObject(982,1143.92370605,-1330.64001465,13.28498173,0.00000000,0.00000000,0.00000000); //object(fenceshit)(1)
CreateObject(983,1147.11193848,-1343.43090820,13.30836105,0.00000000,0.00000000,90.00000000); //object(fenceshit3)(1)
CreateObject(983,1147.11047363,-1317.78833008,13.31787777,0.00000000,0.00000000,90.00000000); //object(fenceshit3)(2)
CreateObject(8406,1139.21520996,-1293.52587891,18.08592606,0.00000000,0.00000000,0.00000000); //object(carparksign01_lvs)(1)
CreateObject(3749,1141.45690918,-1297.38549805,18.46847534,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax)(1)
CreateObject(974,1085.79663086,-1362.46630859,13.95841599,0.00000000,0.00000000,0.00000000); //object(tall_fence)(3)
CreateObject(5130,1137.24670410,-1340.03649902,15.79356766,0.00000000,0.00000000,315.00000000); //object(imcompstrs02)(1)
CreateObject(12950,1128.19311523,-1342.92761230,21.06308365,0.00000000,0.00000000,180.00000000); //object(cos_sbanksteps03)(1)
CreateObject(1215,1129.16491699,-1348.50781250,24.98342705,0.00000000,0.00000000,0.00000000); //object(bollardlight)(2)
CreateObject(1215,1127.18334961,-1348.41101074,24.98342705,0.00000000,0.00000000,0.00000000); //object(bollardlight)(3)
CreateObject(1233,1185.83935547,-1335.08081055,14.12150860,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(1)
CreateObject(1233,1185.83935547,-1342.09838867,14.12999249,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(2)
CreateObject(1233,1185.83605957,-1311.99084473,14.12364483,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(3)
CreateObject(1233,1185.83605957,-1305.34228516,14.11440563,0.00000000,0.00000000,90.00000000); //object(noparkingsign1)(4)
CreateObject(1229,1190.22924805,-1329.50549316,14.12792015,0.00000000,0.00000000,0.00000000); //object(bussign1)(1)
CreateObject(3571,1100.45581055,-1343.63256836,20.52973366,0.00000000,0.00000000,338.00000000); //object(lasdkrt3)(1)
CreateObject(3571,1111.91979980,-1345.33593750,20.52973366,0.00000000,0.00000000,352.00000000); //object(lasdkrt3)(2)
CreateObject(3571,1114.04138184,-1338.73730469,20.52973366,0.00000000,0.00000000,346.00000000); //object(lasdkrt3)(3)
CreateObject(3571,1104.24658203,-1339.18725586,20.52973366,0.00000000,0.00000000,34.00000000); //object(lasdkrt3)(4)
CreateObject(3570,1109.02075195,-1341.82031250,20.52973366,0.00000000,0.00000000,12.00000000); //object(lasdkrt2)(1)
CreateObject(3570,1122.33496094,-1338.69335938,20.52973366,0.00000000,0.00000000,334.00000000); //object(lasdkrt2)(2)
CreateObject(3572,1122.07519531,-1344.33410645,20.52973366,0.00000000,0.00000000,348.00000000); //object(lasdkrt4)(1)
CreateObject(10829,1152.04187012,-1290.85266113,12.46824741,0.00000000,0.00000000,270.00000000); //object(gatehouse1_sfse)(1)
CreateObject(1374,1128.40283203,-1322.55725098,13.14795876,0.00000000,0.00000000,90.00000000); //object(traincross2)(2)
CreateObject(1374,1119.44885254,-1322.55725098,13.12884617,0.00000000,0.00000000,270.00000000); //object(traincross2)(3)
CreateObject(1374,1115.43615723,-1322.55725098,13.29574585,0.00000000,0.00000000,90.00000000); //object(traincross2)(4)
CreateObject(1374,1106.38208008,-1322.55725098,13.11789131,0.00000000,0.00000000,270.00000000); //object(traincross2)(5)
CreateObject(1374,1102.38281250,-1322.55725098,13.17004967,0.00000000,0.00000000,90.00000000); //object(traincross2)(6)
CreateObject(1374,1093.31164551,-1322.55725098,13.37246513,0.00000000,0.00000000,270.00000000); //object(traincross2)(7)
CreateObject(934,1155.95751953,-1352.59472656,27.00401878,0.00000000,0.00000000,0.00000000); //object(generator_big)(1)
CreateObject(934,1157.70422363,-1352.43640137,27.00603294,0.00000000,0.00000000,0.00000000); //object(generator_big)(2)
CreateObject(1690,1170.54931641,-1358.04931641,26.36530685,0.00000000,0.00000000,0.00000000); //object(gen_roofbit4)(1)
CreateObject(3258,1157.82617188,-1375.88867188,0.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1)(1)
CreateObject(3258,1157.56640625,-1379.12011719,0.00000000,0.00000000,0.00000000,0.00000000); //object(refthinchim1)(2)
CreateObject(942,1162.25207520,-1374.68151855,28.06271744,0.00000000,0.00000000,53.00000000); //object(cj_df_unit_2)(1)
CreateObject(2960,1167.73046875,-1350.36706543,26.06917381,0.00000000,0.00000000,328.00000000); //object(kmb_beam)(1)
CreateObject(2960,1166.55053711,-1353.06872559,26.08094406,0.00000000,0.00000000,272.00000000); //object(kmb_beam)(2)
CreateObject(2960,1163.42846680,-1350.58264160,26.09019089,0.00000000,0.00000000,14.00000000); //object(kmb_beam)(3)
CreateObject(2960,1163.30371094,-1352.20898438,26.08255386,0.00000000,0.00000000,0.00000000); //object(kmb_beam)(4)
CreateObject(923,1157.59936523,-1366.04687500,26.51689911,0.00000000,0.00000000,282.00000000); //object(packing_carates2)(1)
CreateObject(923,1164.13012695,-1379.93420410,26.48589897,0.00000000,0.00000000,298.00000000); //object(packing_carates2)(2)
CreateObject(3066,1169.06408691,-1378.67724609,26.67691422,0.00000000,0.00000000,26.00000000); //object(ammotrn_obj)(1)
CreateObject(2975,1160.16918945,-1368.52905273,25.63541794,0.00000000,0.00000000,0.00000000); //object(k_cargo3)(1)
CreateObject(1271,1164.67382812,-1368.24304199,26.00076485,0.00000000,0.00000000,0.00000000); //object(gunbox)(1)
CreateObject(1685,1160.94042969,-1358.05468750,26.40405655,0.00000000,0.00000000,0.00000000); //object(blockpallet)(1)
CreateObject(1431,1153.17016602,-1364.96069336,26.16393471,0.00000000,0.00000000,0.00000000); //object(dyn_box_pile)(1)
CreateObject(3571,1167.19982910,-1345.95446777,26.98639870,0.00000000,0.00000000,354.00000000); //object(lasdkrt3)(5)
CreateObject(3570,1156.04992676,-1346.71105957,27.05104637,0.00000000,0.00000000,16.00000000); //object(lasdkrt2)(3)
CreateObject(3570,1168.76623535,-1368.27722168,27.01157188,0.00000000,0.00000000,286.00000000); //object(lasdkrt2)(4)
CreateObject(3572,1166.50695801,-1359.64538574,27.01343155,0.00000000,0.00000000,70.00000000); //object(lasdkrt4)(2)
CreateObject(982,1172.66931152,-1355.14831543,26.36861038,0.00000000,0.00000000,0.00000000); //object(fenceshit)(2)
CreateObject(984,1172.66931152,-1374.35656738,26.28409195,0.00000000,0.00000000,0.00000000); //object(fenceshit2)(1)
CreateObject(983,1172.66931152,-1381.53430176,26.29417038,0.00000000,0.00000000,0.00000000); //object(fenceshit3)(4)
CreateObject(984,1166.26367188,-1384.70227051,26.22636795,0.00000000,0.00000000,90.00000000); //object(fenceshit2)(2)
CreateObject(984,1156.63452148,-1384.69213867,26.23183441,0.00000000,0.00000000,90.00000000); //object(fenceshit2)(3)
CreateObject(982,1150.36523438,-1371.96594238,26.28942490,0.00000000,0.00000000,0.00000000); //object(fenceshit)(5)
CreateObject(982,1150.34729004,-1342.77319336,26.40084457,0.00000000,0.00000000,0.00000000); //object(fenceshit)(6)
CreateObject(5013,1132.49218750,-1358.43847656,24.18782425,0.00000000,0.00000000,90.00000000); //object(laroakt1_30_las)(1)
CreateObject(14394,1149.37536621,-1357.42932129,24.80970192,0.00000000,0.00000000,0.00000000); //object(dr_gsnew10)(1)
CreateObject(3036,1150.46203613,-1359.58728027,25.09945679,0.00000000,0.00000000,90.00000000); //object(ct_gatexr)(1)
CreateObject(975,1136.39233398,-1353.82556152,25.03125763,0.00000000,0.00000000,90.00000000); //object(columbiangate)(2)
CreateObject(975,1136.37060547,-1362.64648438,25.03125763,0.00000000,0.00000000,270.00000000); //object(columbiangate)(3)
CreateObject(982,1149.32446289,-1348.71081543,24.98233795,0.00000000,0.00000000,90.00000000); //object(fenceshit)(7)
CreateObject(982,1149.32446289,-1368.22802734,24.98233795,0.00000000,0.00000000,90.00000000); //object(fenceshit)(8)
CreateObject(2930,1136.51025391,-1366.54699707,26.69356346,0.00000000,0.00000000,0.00000000); //object(chinatgate)(1)
CreateObject(2930,1136.56970215,-1348.72412109,26.69356346,0.00000000,0.00000000,0.00000000); //object(chinatgate)(3)
CreateObject(3570,1146.24291992,-1364.04284668,25.64672279,0.00000000,0.00000000,316.00000000); //object(lasdkrt2)(6)
CreateObject(3565,1140.75988770,-1366.13745117,25.64672279,0.00000000,0.00000000,8.00000000); //object(lasdkrt1_la01)(1)
CreateObject(3572,1157.59045410,-1361.00512695,26.98585320,0.00000000,0.00000000,131.99938965); //object(lasdkrt4)(4)
CreateObject(3572,1153.77783203,-1370.51794434,26.95578194,0.00000000,0.00000000,258.00000000); //object(lasdkrt4)(5)
CreateObject(1215,1148.34155273,-1353.30834961,24.75214767,0.00000000,0.00000000,0.00000000); //object(bollardlight)(12)
CreateObject(1215,1148.44177246,-1361.62145996,24.59585953,0.00000000,0.00000000,0.00000000); //object(bollardlight)(13)
CreateObject(1215,1131.04882812,-1341.68334961,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(14)
CreateObject(1215,1130.98937988,-1338.35241699,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(15)
CreateObject(1215,1129.03894043,-1341.72094727,19.74611282,0.00000000,0.00000000,0.00000000); //object(bollardlight)(16)
CreateObject(1215,1127.36999512,-1341.73156738,19.74611664,0.00000000,0.00000000,0.00000000); //object(bollardlight)(17)
CreateObject(1215,1138.77954102,-1333.79577637,13.25242805,0.00000000,0.00000000,0.00000000); //object(bollardlight)(18)
CreateObject(1215,1136.36584473,-1333.88989258,13.26663399,0.00000000,0.00000000,0.00000000); //object(bollardlight)(19)
CreateObject(1215,1138.78173828,-1346.37231445,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(20)
CreateObject(1215,1136.47521973,-1346.36633301,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(21)
CreateObject(1215,1149.93566895,-1343.65368652,13.26516342,0.00000000,0.00000000,0.00000000); //object(bollardlight)(22)
CreateObject(1215,1143.81518555,-1343.61889648,13.18408012,0.00000000,0.00000000,0.00000000); //object(bollardlight)(23)
CreateObject(1215,1143.88000488,-1330.78344727,13.16648674,0.00000000,0.00000000,0.00000000); //object(bollardlight)(24)
CreateObject(1215,1143.80139160,-1338.41979980,13.16781044,0.00000000,0.00000000,0.00000000); //object(bollardlight)(25)
CreateObject(1215,1143.94836426,-1317.76159668,13.14184189,0.00000000,0.00000000,0.00000000); //object(bollardlight)(26)
CreateObject(1215,1143.97460938,-1324.29211426,13.16489220,0.00000000,0.00000000,0.00000000); //object(bollardlight)(27)
CreateObject(1215,1128.60607910,-1322.37866211,13.34448433,0.00000000,0.00000000,0.00000000); //object(bollardlight)(28)
CreateObject(1215,1119.38488770,-1322.49377441,13.34577751,0.00000000,0.00000000,0.00000000); //object(bollardlight)(29)
CreateObject(1215,1115.42932129,-1322.49511719,13.34579277,0.00000000,0.00000000,0.00000000); //object(bollardlight)(30)
CreateObject(1215,1106.37573242,-1322.52673340,13.34614849,0.00000000,0.00000000,0.00000000); //object(bollardlight)(32)
CreateObject(1215,1102.26782227,-1322.52136230,13.34608841,0.00000000,0.00000000,0.00000000); //object(bollardlight)(33)
CreateObject(1215,1093.22094727,-1322.44177246,13.34519386,0.00000000,0.00000000,0.00000000); //object(bollardlight)(35)
CreateObject(1215,1147.22644043,-1288.53710938,13.24543285,0.00000000,0.00000000,0.00000000); //object(bollardlight)(36)
CreateObject(1215,1132.77429199,-1291.03637695,13.11286926,0.00000000,0.00000000,0.00000000); //object(bollardlight)(37)
CreateObject(1215,1147.22644043,-1295.20751953,13.28515530,0.00000000,0.00000000,0.00000000); //object(bollardlight)(38)
CreateObject(1215,1135.63610840,-1295.26354980,13.12422466,0.00000000,0.00000000,0.00000000); //object(bollardlight)(39)
CreateObject(1215,1135.57580566,-1299.48376465,13.18556118,0.00000000,0.00000000,0.00000000); //object(bollardlight)(40)
CreateObject(1215,1147.30993652,-1299.53552246,13.22888374,0.00000000,0.00000000,0.00000000); //object(bollardlight)(41)
CreateObject(1215,1139.00000000,-1368.25878906,13.54869843,0.00000000,0.00000000,0.00000000); //object(bollardlight)(42)
CreateObject(1215,1149.96655273,-1368.24133301,13.29312134,0.00000000,0.00000000,0.00000000); //object(bollardlight)(43)
CreateObject(3666,1098.44787598,-1364.25415039,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(1)
CreateObject(3666,1098.52221680,-1352.68237305,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(2)
CreateObject(3666,1109.79138184,-1363.92468262,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(3)
CreateObject(3666,1110.26159668,-1352.60852051,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(4)
CreateObject(3666,1121.77746582,-1363.07421875,25.01169968,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(5)
CreateObject(3666,1121.85839844,-1352.72485352,25.00440216,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(6)
CreateObject(3666,1132.43688965,-1363.23815918,25.02895927,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(7)
CreateObject(3666,1133.06420898,-1352.52648926,24.93278885,0.00000000,0.00000000,0.00000000); //object(airuntest_las)(8)
CreateObject(3934,1104.25585938,-1358.22460938,24.23608398,0.00000000,0.00000000,0.00000000); //object(helipad01)(2)
CreateObject(3749,1143.77343750,-1365.98852539,18.59681320,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax)(2)

EDIT: Added some Red-White (Vice Versa As Well) LSPD Police Car and Police Rangers
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Tomokazu_Johnson
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Tomokazu_Johnson


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Join date : 2010-10-10
Location : USA, Florida

Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeSat Oct 30, 2010 9:49 pm

This is off topic to yours but What map editor do you use?
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Ruffles
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Ruffles


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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeSat Oct 30, 2010 9:52 pm

I find the MTA Map Editor too be the easier to use, more suitable for people who can just quickly search up things. Although, it requires some effort in re-converting it to PAWN code and inserting it into the gamemode/filterscript
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Tomokazu_Johnson
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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeSun Oct 31, 2010 8:21 pm

After i finished adding the stuff to the map how do i re-converting it to PAWN code? Or can you give me a link to a tut.
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Ruffles
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Ruffles


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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeSun Oct 31, 2010 9:44 pm

Go to your .map file
Right-click and open with Notepad.
Copy EVERYTHING
Go to ConvertFFS
Paste the code.
Set Input as 'MTA 1.0 Object' and set output 'SA:MP CreateObject'
Fiddle around with the controls at the bottom left.
Click 'Convert'
Copy everything BUT those fact things
Paste the code here (:
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Matt Vincent
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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeMon Nov 01, 2010 5:19 pm

Better way.
Go to this website: http://gtamap.delux-host.com/converter/
Pick your .map file.
Copy + Paste the code onto your script or notepad.
You're good to go.
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Tomokazu_Johnson
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Tomokazu_Johnson


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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeTue Nov 02, 2010 2:35 pm

So all i need to do is place a object somewhere and then save the map. Go to one of you websites you sujested and do what is there to convert it to PAWN code then im finished?

[EDIT]

NVM


Last edited by Tomokazu_Johnson on Wed Nov 03, 2010 6:02 pm; edited 2 times in total
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Matt Vincent
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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Nov 03, 2010 3:13 pm

That is NOT pawn code. That's IPL code. Make sure you've selected PAWN code.
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Tomokazu_Johnson
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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Nov 03, 2010 6:03 pm

I selected PAWN code here it is
Code:
CreateObject(3934, -691.1708984375, 894.0615234375, 10.945705413818, 0, 0, 0);
CreateObject(2406, -659.91198730469, 878.86553955078, 2.250232219696, 0, 0, 135);
CreateObject(2404, -658.87457275391, 877.87908935547, 2.250232219696, 0, 0, 135);
CreateObject(2405, -660.81243896484, 879.75604248047, 2.250232219696, 0, 0, 135);
CreateObject(9237, -676.80633544922, 835.10778808594, 20.360580444336, 0, 0, 0);
CreateObject(11015, -684.83514404297, 900.359375, 9.5924692153931, 0, 0, 0);
CreateObject(3934, -690.201171875, 897.123046875, 11.198511123657, 0, 0, 0);
CreateObject(3934, -685.03955078125, 901.13299560547, 11.381531715393, 0, 0, 0);
CreateObject(16327, -600.052734375, 1104.9011230469, 10.574554443359, 0, 0, 230);
CreateObject(16327, -583.64208984375, 1090.8736572266, 10.603282928467, 0, 0, 230);
CreateObject(16327, -819.85949707031, 1014.8740234375, 21.394201278687, 0, 0, 40);
CreateObject(16327, -746.97723388672, 729.30249023438, 17.391864776611, 0, 0, 60);
CreateObject(16327, -762.51550292969, 737.66412353516, 17.457015991211, 0, 0, 60);
CreateObject(1631, -895.30194091797, 910.21624755859, 1.5117225646973, 0, 0, 280);
CreateObject(16779, -688.15618896484, 939.70294189453, 20.590362548828, 0, 0, 0);
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Ruffles
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PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitimeWed Nov 03, 2010 7:00 pm

Heh.
They're basically the same things.
Amirite?
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Some of my maps. Empty
PostSubject: Re: Some of my maps.   Some of my maps. I_icon_minitime

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Some of my maps.
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